The "Design Bites" series is about learning or appreciating just one design element of one game. It's about applying an analytical eye, even if it doesn't touch on everything. What's Mirror's Edge? Mirror's Edge is a Action Adventure First-Person Platformer developed and released by DICE in Late 2008. The player free-runs across city heights, jumping between rooftops and scaling walls. Occasionally you fight enemies with timing-based attacks but mostly it's about running away from things. What's Awesome? Games often instruct the player directly, spoken or written in UI, but the majority of instructions are actually given indirectly - A muzzle flash means "find cover", even without gruff military voiceover. Good level design is not just about what's challenging or fun, it's also about communication - it's a direct channel between the designer and the player. Mirror's Edge showcases some awesome ways of gett